It's a little weird that this isn't the first story I've read in the past year where a sage from a noble family gets a party member to leave, and then brings the party down with their inability to do chores.
In a game the hero wins because it's designed to have that outcome. The personality of the demon lord means nothing. I guess that could be what they mean by realist, applying realism to a stupid story. Though a lot of his complaints could be hand-waved away. Like if you destroy the sword it...
I wanted the reveal that the saint doesn't actually give a damn about the country that abducted her. This isn't a bad place to stop I guess, but why not 1 or 2 more volumes? Not enough predictable evil kings?
@Siikalahna He's already confirmed that if they die together she's fine though, so how much danger are they really in? He's clearly used to "dying" with no consequences.
I don't get it. If he wants her eyes why go through all this build up? He has to know they're gonna come for him regardless of her being alive or dead, he wasn't subtle. It's not like there are any legal authorities they would respect enough to not kill him, either. So, counting on someone to...
If you set up a trapdoor with no way for a human to avoid it through navigation or completing a challenge, it will stop working. There's rules built into dungeons to keep the "game" possible. Same reason they don't just stick the core in a big block of steel and call it a day. That's also why...
It feels like he left because he believed Alex was involved with his sister and he was supporting them. Is that the effect of the "guide" protection then? Help people get strong and send them away?