i love when people in the comments try to make sense how MC instagib bosses, when a hyper-realistic full imerssion game doesn't even makes sense in the first place
@jercov- hyper realistic, but with hp, mp, stats that magically make you stronger or weaker than your real body, and well magic.
So apparently it's hyper realistic only for the gun physics.
The answer is obviously "yes". Same for "fishing" and any other misc ability :)
@Doenyon
pretty sure they were mostly talking about AI and such. The truth is AI behaviors in most games are super simplistic, so using something completely off-meta to invoke a behavior is virtually never a thing. Unless it's a bug.
@Whysosalty
guessing that, more or less, is what "Weakness" will be. Not necessarily head or heart for stuff like golems, or enemies whose bodies work differently, but yeah.
In a game where you must eat and drink, cooking is a very valuable skill. Seeing as how he gained the opportunity to get it from a quest line, I wonder just how many people missed this chance to gain it so early in the game.
That's probably why muskets have such a long reload time, piss-poor accuracy, and insane learning curve in the game. Because if someone can weather through all of that and actually become proficient, they can one-shot even bosses by shooting their weakness.