Kumo Desu ga, Nani ka? - Vol. 2 Ch. 10.2

This reminds me of my days playing TESIII Morrowind... especially early on in the game where, for instance, you jump around the place and the Acrobatics skill is going level 16 ... 17... 18 ... 19 ... 20 ... and I'd have to stop to forcibly level up the major skills to get a level boost... then go back to jumping everywhere, shooting fireballs at maggots and gwars, repeatedly trying to hit things with my stick and missing at point-blank range for a while until I landed enough hits for that to level up too... Those were the days.
 
Maybe she'll reach equivalent of Skyrim level 100 stealth (ie. step on toes and not be seen).
I think leaving the hole gonna be easy after this.
 
Kumo got so scared her healing speed leveled up to save her from a possible heart attack.

The skill speed increase is on the level of Vandalieu going insane upon finding how his mother died.
 
@SotiCoto I know what you are talking about. At least Kumo doesn't need to care about anything like that. She can acquire skill level ups as much as she can, with no worries. Morrowind and Oblivion were still half pen and paper RPGs if you always wanted to get 5x modifier for two attributes (luck never got a modifier bonus, so in my playing style three bonuses wasn't necessary).
 
Conditions Met. Skill <Anxiety> Has Been Received.
Skill Proficiency Reached, Skill <Anxiety LV1> became <Anxiety LV2>
Skill Proficiency Reached, Skill <Anxiety LV2> became <Anxiety LV3>
Skill Proficiency Reached, Skill <Anxiety LV4> became <Anxiety LV5>
Skill Proficiency Reached, Skill <Anxiety LV6> became <Anxiety LV7>
...
Skill Proficiency Reached, Skill <Anxiety LV99> became <Anxiety LV100>
Conditions Met. Skill <AnxietyLV100> evolved to Skill < Oh Fck, Oh Fck, Oh Fck, Fck me, Bloody Fckin Hell >
 

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