what if it's just the game's system is thoroughly implemented to the world, and that's why the scenarios from the game always happens.
And this time, the destruction judgement event happened because it was ONE OF THE PART THAT GAME HAD.
Is it really necessary to throw black magic and stuff? For me personally, it isn't getting interesting. It's utterly annoying and it's not logically connected to the backstory of the "Future something" world.
Well I guess not every story have to be logic, and I could actually agree more if they throw the black magic stuff AFTER throwing the possibility of the game's system.
It's more satisfying to know that the world is officially connected deeply to the game.