Rikei ga Koi ni Ochita no de Shoumei shitemita - Vol. 3 Ch. 18 - Proof 18: STEM Stand By Me

Not gonna lie, this is exactly what I was thinking about the last time I played a VN.
 
most of those formulas on the spread page are the basics of basics with subscripts added to make them look more sciencey :(

still these two are my preferred characters so a good chap
 
Say if a visual novels is a graph with vertices as scenes, and edges as the choices to transition from this scene to others, it is trivial to use breadth-first search to find the shortest path from a source to a ending? Not sure what I'm missing since I don't play visual novels.
 
@tuankiet65 Optimality. AFAIK BFS or DFS will give you a solution, but not necessarily the optimal one. Furthermore if you have multiple valid endings it won't give you every one.
 
Someone forgot that there were no character portraits next to percentages in Melee.
 
True Ending indeed
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