- Joined
 - Jul 31, 2019
 
- Messages
 - 107
 
@Treswimming
I’m not exactly sure either, but I like to imagine it as trying to craft an object in some MMORPG and having that fail probability attached, and adding in a good item would increase the chances or ensure the crafting success.
				
			I’m not exactly sure either, but I like to imagine it as trying to craft an object in some MMORPG and having that fail probability attached, and adding in a good item would increase the chances or ensure the crafting success.